Why does valve take so long




















But what do we care, right? Maybe, having conquered the PC gaming world, Valve is content to rest on its laurels, only do a bit of work when it feels like it, and otherwise lets its highly profitable employees relax. Sounds like the dream. Amazon with Twitch has more than enough retail clout and infrastructure to make Steam sweat if they decided to, and scrappy startups like GOG and Discord are hungry enough to rapidly build out the features gamers want while Valve is slow to adapt to a changing market.

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It was cancelled because it was built on the unfinished Source 2 engine. Then we have the oft-rumoured Left 4 Dead 3. This open-world take on Valve's zombie kill 'em-up also fell by the wayside because it was built on the unfinished Source 2 engine. With all these cancelled video games, it's a wonder Valve managed to get itself together to develop and release Half-Life: Alyx. It did so by ditching Valve's infamous no managers flat structure - the very same philosophy ex-Valve business development director Jason Holtman discussed with Eurogamer back in Of course, Valve has released video games in recent years.

A fair few, in fact, but they're typically multiplayer-focused games as opposed to story-based titles. Eternally-popular competitive first-person shooter Counter-Strike: Global Offensive came out in MOBA phenomenon Dota 2 came out in Failed virtual card game Artifact came out in So, what's next?

Apparently Valve isn't afraid of Half-Life any more, now Alyx is out in the wild and received critical acclaim. And it sounds like the staff are up for making a big, non-VR Half-life game. Of course, the studio's fans want Half-Life 3. Their approach paid off because Valve is full of organized and self-motivated designers.

I'd say for most companies that employ a similar approach, it pays off. Blizzard and Valve create some of the best games in the industry, and they do it by taking their time and not forcing a product out the door every cycle. However, they're only able to do that because they have other products that sell constantly - be it Steam or WoW.

They get to make the best games in the world because something else is basically footing the bill. The A. Total Recall.

By Luke Plunkett. Culture Total Recall.



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